Rolling a one and a two on two dice can be referred to as rolling an "Acey Deucey." This is a special roll in the game Acey-Deucey, and is the source of the game's name. Players play Acey-Deucey on a traditional backgammon game board. Just like in backgammon, two players race against each other to clear the board of their own playing pieces.
Number of Players and Pieces
The game of Acey-Deucey is played with two players. Each player starts with 15 pieces, each placing them on his opponent's side of the board. The player then moves these pieces around the game board, removing them when they reach her side of the game board.
Game Board
The game board in Acey-Deucey is divided into four sections, each with six spaces. Players face each other, sitting on opposite sides of the game board. The first player is player one, and his home territory is on his right-hand side on his side of the game board. The second player is player two, and her home territory is on the left-hand side of the game board closest to her. Each player's goal is to move all 15 of his pieces, entering the game board in his opponent's home territory, and exiting off the edge of the board in his own home territory.
Placing Pieces On The Board
Two dice are rolled on each player's turn. She may then take a piece and put it on any space in her opponent's home quadrant that has a number equivalent to one of the numbers rolled on either die. (Space number one is the space in the opponent's territory closest to the edge, and each space increases by one up to number six in that quadrant.) Players must place all 15 pieces onto the board in this manner, but can begin to move other pieces before all 15 are placed on the game board. The dice cannot be added together; each one is treated as a separate number. This means that to move seven spaces on a roll of a six and a one, either the six or one space must be empty. You then place your piece on that space, and then take your move for your second die, which can be made with that same piece. A player can not play a piece onto a space occupied by two or more of his opponent's pieces; that space is "blocked" and it's not legal to place a piece there.
Moving Your Pieces
A player may move his pieces along the game board a number of spaces equal to the numbers on the dice he rolls. The player can begin to move pieces regardless of how many pieces her opponent has on the board. The number rolled on each die is treated as an individual number. For example, if a player rolls a three and a five, she may move one piece three spaces and another five, or one piece eight spaces. She can not, however, move one piece six spaces and another two, even though the dice roll totaled eight, because a six and a two were not rolled. If doubles are rolled, the player gets a bonus, moving the number rolled on one die four times instead of just twice.
Capturing Opponent's Pieces
If one of your pieces lands on a space in which your opponent has only one piece, you can "capture" the piece. That piece is then removed from the board and put aside from her other pieces. If a player has a piece captured, he can not move any other pieces until he returns his captured piece to his opponent's quadrant of the game board. If he can not move his piece onto the board based on the roll of the dice, his turn is forfeited. The piece is returned to the board after it is captured just in the same way as it was placed at the beginning of the game: He must roll a number on one die that corresponds to an open space on the board in his opponent's home territory.
Rolling Acey-Deucey
If a player rolls a one and a two, this is called Acey-Deucey and is a special roll (which is why the game is named after it). She first moves her pieces the one and two spaces as rolled on the dice. She can then name any number she wishes and treat it as doubles, moving that number four times with his pieces. She then rolls the dice again, skipping her opponent's turn.
Removing Pieces To Win
To win the game, a player must remove all 15 pieces from the playing board on his quadrant of the playing board. Before removing pieces, all 15 of the player's pieces must be in his own quadrant. The spaces are numbered one through six, with one being the space next to the right-hand edge of the playing board and six being the farthest away from the edge in his quadrant. She can remove the pieces on any spaces in her quadrant that match the number on the dice, or can advance her pieces closer to the edge. If the player rolls a number, and all of his pieces are on the spaces numbered lower than the number he rolled, he can move any piece he wishes off the edge of the board. It is not required to roll the exact number of the space the checker is on to remove it from the game board.
Number of Players and Pieces
The game of Acey-Deucey is played with two players. Each player starts with 15 pieces, each placing them on his opponent's side of the board. The player then moves these pieces around the game board, removing them when they reach her side of the game board.
Game Board
The game board in Acey-Deucey is divided into four sections, each with six spaces. Players face each other, sitting on opposite sides of the game board. The first player is player one, and his home territory is on his right-hand side on his side of the game board. The second player is player two, and her home territory is on the left-hand side of the game board closest to her. Each player's goal is to move all 15 of his pieces, entering the game board in his opponent's home territory, and exiting off the edge of the board in his own home territory.
Placing Pieces On The Board
Two dice are rolled on each player's turn. She may then take a piece and put it on any space in her opponent's home quadrant that has a number equivalent to one of the numbers rolled on either die. (Space number one is the space in the opponent's territory closest to the edge, and each space increases by one up to number six in that quadrant.) Players must place all 15 pieces onto the board in this manner, but can begin to move other pieces before all 15 are placed on the game board. The dice cannot be added together; each one is treated as a separate number. This means that to move seven spaces on a roll of a six and a one, either the six or one space must be empty. You then place your piece on that space, and then take your move for your second die, which can be made with that same piece. A player can not play a piece onto a space occupied by two or more of his opponent's pieces; that space is "blocked" and it's not legal to place a piece there.
Moving Your Pieces
A player may move his pieces along the game board a number of spaces equal to the numbers on the dice he rolls. The player can begin to move pieces regardless of how many pieces her opponent has on the board. The number rolled on each die is treated as an individual number. For example, if a player rolls a three and a five, she may move one piece three spaces and another five, or one piece eight spaces. She can not, however, move one piece six spaces and another two, even though the dice roll totaled eight, because a six and a two were not rolled. If doubles are rolled, the player gets a bonus, moving the number rolled on one die four times instead of just twice.
Capturing Opponent's Pieces
If one of your pieces lands on a space in which your opponent has only one piece, you can "capture" the piece. That piece is then removed from the board and put aside from her other pieces. If a player has a piece captured, he can not move any other pieces until he returns his captured piece to his opponent's quadrant of the game board. If he can not move his piece onto the board based on the roll of the dice, his turn is forfeited. The piece is returned to the board after it is captured just in the same way as it was placed at the beginning of the game: He must roll a number on one die that corresponds to an open space on the board in his opponent's home territory.
Rolling Acey-Deucey
If a player rolls a one and a two, this is called Acey-Deucey and is a special roll (which is why the game is named after it). She first moves her pieces the one and two spaces as rolled on the dice. She can then name any number she wishes and treat it as doubles, moving that number four times with his pieces. She then rolls the dice again, skipping her opponent's turn.
Removing Pieces To Win
To win the game, a player must remove all 15 pieces from the playing board on his quadrant of the playing board. Before removing pieces, all 15 of the player's pieces must be in his own quadrant. The spaces are numbered one through six, with one being the space next to the right-hand edge of the playing board and six being the farthest away from the edge in his quadrant. She can remove the pieces on any spaces in her quadrant that match the number on the dice, or can advance her pieces closer to the edge. If the player rolls a number, and all of his pieces are on the spaces numbered lower than the number he rolled, he can move any piece he wishes off the edge of the board. It is not required to roll the exact number of the space the checker is on to remove it from the game board.