Liverpool Rummy--also called Joker Rummy--is a variation on the popular game of Contract Rummy. The rules to the two games are often very similar, but differ at important points in the game. For instance, there are less rounds in the game and the number of cards dealt differs. The game can be played by three to eight players, playing individually. It is played with two jokers instead of one, which is where it gets its alternate name.
Contracts and Deals
In Liverpool Rummy, each hand requires a different number of cards to be dealt. The first hand needs seven cards; the second, third and fourth, 10; the fifth and sixth, 12; and the last, 14. You need more cards for each hand because the contracts become increasingly more complex. In the first hand, players must make two sets; in the second, one each of a set and a sequence; in the third, a pair of sequences; in the fourth, three sets; in the fifth, a sequence and two sets; in the sixth, one set and two sequences; in the seventh, three sequences. A set is at least three of the same card value, while a sequence is a run of at least four card values of the same suit (for instance, the 7, 8, and 9 of clubs).
Scoring
Scoring is done at the end of each hand but only the final, cumulative score counts. The goal is to be the player with the fewest points. Once someone goes out in a hand, the remaining players add the values of their cards to calculate their points for the hand. The person who went out gets zero. Twos through tens are counted at face value. Jacks, Queens and Kings are worth10 points apiece. Aces are worth 15 points and Jokers are worth 25 points.
Contracts and Deals
In Liverpool Rummy, each hand requires a different number of cards to be dealt. The first hand needs seven cards; the second, third and fourth, 10; the fifth and sixth, 12; and the last, 14. You need more cards for each hand because the contracts become increasingly more complex. In the first hand, players must make two sets; in the second, one each of a set and a sequence; in the third, a pair of sequences; in the fourth, three sets; in the fifth, a sequence and two sets; in the sixth, one set and two sequences; in the seventh, three sequences. A set is at least three of the same card value, while a sequence is a run of at least four card values of the same suit (for instance, the 7, 8, and 9 of clubs).
Scoring
Scoring is done at the end of each hand but only the final, cumulative score counts. The goal is to be the player with the fewest points. Once someone goes out in a hand, the remaining players add the values of their cards to calculate their points for the hand. The person who went out gets zero. Twos through tens are counted at face value. Jacks, Queens and Kings are worth10 points apiece. Aces are worth 15 points and Jokers are worth 25 points.