Bunko is a dice game played by a dozen people at a time. Bunko games typically have a party atmosphere; it is a highly social game. Bunko has been played since the late 19th century, and is sometimes called Bonco or Bunco. The 12 players are distributed among three ranked square tables. There are six numbered rounds for each game. Two pairs compete at each table, but the pairings change from round to round and scores are kept individually. The object of each round is to score the most points and win the round. The object of the game is to win the most rounds.
Initial Seating
The 12 players are randomly distributed among three tables for the start of play. Each person plays in partnership with the person sitting across from her for the duration of the first round.
High Table
Play for each round begins when the acting player at the head table rings a bell and initiates the round. Play continues until one of the players at the high table scores 21 points and rings the bell a second time, signaling the end of play for that round.
Rounds
The rounds are numbered one to six. During each round, the players aim to roll the number of the round, also referred to as the target number. The acting player at each table rolls three dice at a time and is awarded 1 point for each die that lands on the target number. If all three dice land on the target number, the acting player is awarded 21 points. This is called a "bunko." If all three dice land on the same non-target number, the acting player is awarded 5 points. The acting player continues to roll the three dice and collect points until he has a roll that scores no points, at which time play passes to the left.
Player Movement
At the end of every round the two pairs from each table compare their points to determine the winning and losing pair for that table and round. The losing team from the high table shifts to the low table for the subsequent round, but the winning team remains. The losing teams from the mid and low tables remain at their tables. The winning teams at the mid and low tables move up one table for the next round. Partners switch between rounds, so you are never paired up with the same person two rounds in a row.
Scoring
Each individual keeps track of his score for each round. He also keeps count of how many bunkos he rolls, how many rounds he wins, and how many rounds he loses. At the end of the game, prizes are awarded to the player with the most bunkos and the most wins.
Initial Seating
The 12 players are randomly distributed among three tables for the start of play. Each person plays in partnership with the person sitting across from her for the duration of the first round.
High Table
Play for each round begins when the acting player at the head table rings a bell and initiates the round. Play continues until one of the players at the high table scores 21 points and rings the bell a second time, signaling the end of play for that round.
Rounds
The rounds are numbered one to six. During each round, the players aim to roll the number of the round, also referred to as the target number. The acting player at each table rolls three dice at a time and is awarded 1 point for each die that lands on the target number. If all three dice land on the target number, the acting player is awarded 21 points. This is called a "bunko." If all three dice land on the same non-target number, the acting player is awarded 5 points. The acting player continues to roll the three dice and collect points until he has a roll that scores no points, at which time play passes to the left.
Player Movement
At the end of every round the two pairs from each table compare their points to determine the winning and losing pair for that table and round. The losing team from the high table shifts to the low table for the subsequent round, but the winning team remains. The losing teams from the mid and low tables remain at their tables. The winning teams at the mid and low tables move up one table for the next round. Partners switch between rounds, so you are never paired up with the same person two rounds in a row.
Scoring
Each individual keeps track of his score for each round. He also keeps count of how many bunkos he rolls, how many rounds he wins, and how many rounds he loses. At the end of the game, prizes are awarded to the player with the most bunkos and the most wins.